Skip to main content

This is my latest visual effects showreel for 2016. Featured on my reel is a selection of commercials and films that I’ve worked on throughout my career. I have had various roles ranging from the Lead 3D Artist, FX Technical Director, and Effects Artist. The work featured was completed at either The Mill Los Angeles or Gradient Effects. More details about the projects and what elements I created for each particular shot is included below, listed in the order they are shown. For more information please visit my website- www.phillmayer.com

Project / Role Breakdown:

Coke, I.S.S. – Fluid Simulation, Lighting and rendering

Gatorade, Fierce – Fluid Simulation

Vue Cinemas, Intro – Fluid Simulation

Vue Cinemas, Intro – Procedural Modeling and Animation

Playstation, Vue TV – Forcefield Effect

Dr. Pepper, Hermit Crab – Crowd Simulation

Dr. Pepper, Hermit Crab – Sand Simulation

Game of War, Unite The World – Crowd Simulation

Game of War, Unite The World – Magic Arrow Effect, Crowd Simulation

Harry Potter and the Deathly Hallows, Part 2 – Willow Tree Flocking Simulation

Harry Potter and the Deathly Hallows, Part 2 – Magic Effect Simulation, Lighting and Rendering

Call of Duty: Ghosts, Extinction Cinematic – Rocket Launch Plume Simulation, Flocking Simulation, Lighting and Rendering

Heroes, Reborn – Aurora Effect

Turbo Tax, Boston Tea Party – Water Simulation

Old Spice, Whale – Ocean Simulation