This is my latest visual effects showreel for 2016. Featured on my reel is a selection of commercials and films that I’ve worked on throughout my career. I have had various roles ranging from the Lead 3D Artist, FX Technical Director, and Effects Artist. The work featured was completed at either The Mill Los Angeles or Gradient Effects. More details about the projects and what elements I created for each particular shot is included below, listed in the order they are shown. For more information please visit my website- www.phillmayer.com
Project / Role Breakdown:
Coke, I.S.S. – Fluid Simulation, Lighting and rendering
Gatorade, Fierce – Fluid Simulation
Vue Cinemas, Intro – Fluid Simulation
Vue Cinemas, Intro – Procedural Modeling and Animation
Playstation, Vue TV – Forcefield Effect
Dr. Pepper, Hermit Crab – Crowd Simulation
Dr. Pepper, Hermit Crab – Sand Simulation
Game of War, Unite The World – Crowd Simulation
Game of War, Unite The World – Magic Arrow Effect, Crowd Simulation
Harry Potter and the Deathly Hallows, Part 2 – Willow Tree Flocking Simulation
Harry Potter and the Deathly Hallows, Part 2 – Magic Effect Simulation, Lighting and Rendering
Call of Duty: Ghosts, Extinction Cinematic – Rocket Launch Plume Simulation, Flocking Simulation, Lighting and Rendering
Heroes, Reborn – Aurora Effect
Turbo Tax, Boston Tea Party – Water Simulation
Old Spice, Whale – Ocean Simulation