Skip to main content


I am testing out an idea for a pre rendered, simulation based music visualizer. I am using fluid simulations and particles that react to changes in intensity and frequency of music to create compelling visuals. Every frame has 30,000,000 particles rendered, for a total of 116 Billion particles rendered across the entire song.

Artist: Andy C
Song: Workout

Phill M.

Author Phill M.

More posts by Phill M.

Leave a Reply