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Mitsubishi: Here For Many Days

  • March 04, 2013

I worked with nCloth in Maya and a custom tool in Houdini to create 3D simulated paper to match the live action moments in the commercial. The paper was two sided to match the matte painting that the car drove through, tearing off small pieces.

  • Houdini
  • Maya
  • Mental Ray
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Phill Mayer

Los Angeles, CA

pm{at}phillmayer.com

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  • Fluid Simulation
  • Houdini
  • Lighting and Rendering
  • Mantra
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  • Simulation

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Bomb Cluster Commercials Dirt Dops Dynamics Explosion Farm Feature Films Film Fluid Fluid Simulation Grains Houdini Hqueue Ink Mantra Music Visualizer Nuke Ocean Particles Physics Pour Procedural Red Wine Render Sand Server Shatter Showreel Simulation Solver Space Space Station TD Test VFX Visual Effects Visual Effects Reel Volume Voxels Waves Wine Wine Glass Zero Gravity

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